3D Drawing in Python: Reviving Visual | SciPy 2016 | Catherine Holloway

Python

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In 2000 David Scherer created Visual, a python package with a simple interface for drawing 3D objects to the screen. Visual abstracted away calls to OpenGL vertex drawing, textures, and transformations, and allowed primitive geometric objects to be placed on the screen in an intuitive manner. Visual was subsequently adopted by many researchers and university instructors, primarily in physics, to visualize scientific results and simulation assignments. The original Visual module used C++ to…

4 thoughts on “3D Drawing in Python: Reviving Visual | SciPy 2016 | Catherine Holloway

  1. Tried PyGame, pyglet, vtk, freecad, fusion360, Blender, … and always come back to generate openscad code with Python. It’s so easy, View in openscad (autoupdate) and eventually export as STL as a bonus. I’m currently writing an abstraction layer to hide openscad principles and to add connectors (joints) for easy assembling complicated models from components.

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