Imperator: Rome – Dev Diary 50 – More Pompey Patch Changes

Php

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Dev Diary 50: https://forum.paradoxplaza.com/forum/index.php?threads/imperator-development-diary-13th-of-may-2019.1176811/

Twitter Teasers: https://twitter.com/producerjohan/status/1126505646617063424/photo/1
https://twitter.com/producerjohan/status/1125848767712964609/photo/1
https://twitter.com/producerjohan/status/1126191720176201728/photo/1

View my previous Imperator: Rome videos here: https://www.youtube.com/playlist?list=PLxx5-blJHlBC–hiHFIFnbReWyT7qg0xc

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12 thoughts on “Imperator: Rome – Dev Diary 50 – More Pompey Patch Changes

  1. 6:00 I think that it goes without saying that writing special scripts to benefit the historicity and unique playstyles of major powers is on their list. Honestly, I'm surprised it wasn't higher on their list. It gives them cover to pretend like things work better than they do, and it isn't that hard to write….

    That being said, they were probably thinking ahead to the DLC train. "Accentuating" the play style of each government type or ethnic group one at a time has become something of the bread and butter of paradox's wallet rape strategies.

  2. Good on them, looks good for 1 update, I have lots of hope and am hyped for the future of Imperator rome, it has SO much potential, much of the game is done ok right now, there is a lot of room for improvement.

  3. "Republics: populists – If populists are in power pay money for reduction in corruption and populist support"
    I think that might just be a grammatical error. The correct way being: "If populists are in power pay money for reduction in corruption and for populist support".
    Because otherwise it would indeed be very strange.

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