Leblond Emmanuel – Bringing Python to Godot game engine


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“Bringing Python to Godot game engine
[EuroPython 2017 – Talk – 2017-07-10 – PyCharm Room]
[Rimini, Italy]

Godot is an advanced, feature-packed, multi-platform 2D and 3D open source game engine.
The project has joined the Software Freedom Conservancy project and it growing community makes it hopes to become a real alternative to Unity&GameMaker.

This talk cover a year long journey of the port of Python as a scripting language for the engine, starting from a rant…

3 thoughts on “Leblond Emmanuel – Bringing Python to Godot game engine

  1. Can't decide between pypy or cpyhon. I hear pypy is faster but less reliable in certain parts
    Glad to see its still getting updates on its development tho 👍

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