Unity 2017 installation de la SDK Android et de la JDK Java

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Unity 2017 Installation SDK Android et JDK java

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19 thoughts on “Unity 2017 installation de la SDK Android et de la JDK Java

  1. bonjour j'ai une erreur en appuyant sur build pourriez vous m'aidez svp : CommandInvokationFailure: Unable to list target platforms. Please make sure the android sdk path is correct. See the Console for more details.
    C:/SDKtoolsbinavdmanager.bat list target -c

    stderr[

    ]
    stdout[

    ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.

    Please set the JAVA_HOME variable in your environment to match the
    location of your Java installation.
    ]
    exit code: 1
    UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
    UnityEditor.Android.AndroidSDKTools.RunAndroidSdkTool (System.String toolName, System.String arguments, Boolean updateCommand, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
    UnityEditor.Android.AndroidSDKTools.ListTargetPlatforms (UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit)
    UnityEditor.Android.AndroidSDKTools.GetTopAndroidPlatformAvailable (UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit)
    UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSdk+SDKPlatformDetector.GetVersion (UnityEditor.Android.AndroidSDKTools sdkTools)
    UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSdk+SDKComponentDetector.Detect (UnityEditor.Android.AndroidSDKTools sdkTools, System.Version minVersion, UnityEditor.Android.PostProcessor.ProgressHandler onProgress)
    UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSdk.EnsureSDKComponentVersion (System.Version minVersion, UnityEditor.Android.PostProcessor.Tasks.SDKComponentDetector detector)
    UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSdk.EnsureSDKComponentVersion (Int32 minVersion, UnityEditor.Android.PostProcessor.Tasks.SDKComponentDetector detector)
    UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSdk.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context)
    UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context)
    UnityEditor.HostView:OnGUI()

  2. maintenat j'ai fait comme lui et il m'affiche ça

    C:UsersUserDownloadssdk-tools-windows-3859397 (1)toolsbin>sdkmanager –list

    ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.

    Please set the JAVA_HOME variable in your environment to match the
    location of your Java installation.

    C:UsersUserDownloadssdk-tools-windows-3859397 (1)toolsbin>

    mais pourtant j' ai télécharger java ???

  3. bonjour est ce que quelle q'un pourrait m'aider je fais bien tous ce que le tuto fait et ca me mais une ereur quand je tape la commande sdkmanager –list

    l'ereur:
    Exception in thread "main" java.lang.NoClassDefFoundError: javax/xml/bind/annotation/XmlSchema
    at com.android.repository.api.SchemaModule$SchemaModuleVersion.<init>(SchemaModule.java:156)
    at com.android.repository.api.SchemaModule.<init>(SchemaModule.java:75)
    at com.android.sdklib.repository.AndroidSdkHandler.<clinit>(AndroidSdkHandler.java:81)
    at com.android.sdklib.tool.SdkManagerCli.main(SdkManagerCli.java:117)
    at com.android.sdklib.tool.SdkManagerCli.main(SdkManagerCli.java:93)
    Caused by: java.lang.ClassNotFoundException: javax.xml.bind.annotation.XmlSchema
    at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(Unknown Source)
    at java.base/jdk.internal.loader.ClassLoaders$AppClassLoader.loadClass(Unknown Source)
    at java.base/java.lang.ClassLoader.loadClass(Unknown Source)
    … 5 more

    merci de m'aider svp

  4. Salut, j'ai fait toutes les etapes comme toi et l'installation sur le cmd s'est bien passé.
    cependant tout a la fin au moment de build le jeu j'ai ce probléme "unable to list platforms, Please make sure the android sdk path is correct"
    et sur la console j'ai ce message d'erreur :
    "CommandInvokationFailure: Unable to list target platforms. Please make sure the android sdk path is correct.
    ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.

    Please set the JAVA_HOME variable in your environment to match the
    location of your Java installation"

  5. Bonjour, j'ai également un problème lors du sdkmanager –list

    ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.

    Please set the JAVA_HOME variable in your environment to match the
    location of your Java installation.

    Que dois-je faire ?
    Merci d'avance !

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